Mac OS 9
TQAEngineMethod Union Reference

Data Fields

TQADrawPrivateNew drawPrivateNew
 
TQADrawPrivateDelete drawPrivateDelete
 
TQAEngineCheckDevice engineCheckDevice
 
TQAEngineGestalt engineGestalt
 
TQATextureNew textureNew
 
TQATextureDetach textureDetach
 
TQATextureDelete textureDelete
 
TQABitmapNew bitmapNew
 
TQABitmapDetach bitmapDetach
 
TQABitmapDelete bitmapDelete
 
TQAColorTableNew colorTableNew
 
TQAColorTableDelete colorTableDelete
 
TQATextureBindColorTable textureBindColorTable
 
TQABitmapBindColorTable bitmapBindColorTable
 
TQAAccessTexture accessTexture
 
TQAAccessTextureEnd accessTextureEnd
 
TQAAccessBitmap accessBitmap
 
TQAAccessBitmapEnd accessBitmapEnd
 

Field Documentation

◆ accessTexture

TQAAccessTexture TQAEngineMethod::accessTexture

Method: Bind a CLUT to a bitmap

◆ bitmapBindColorTable

TQABitmapBindColorTable TQAEngineMethod::bitmapBindColorTable

Method: Bind a CLUT to a texture

◆ bitmapDelete

TQABitmapDelete TQAEngineMethod::bitmapDelete

Method: Complete load of a bitmap (blocking)

◆ bitmapDetach

TQABitmapDetach TQAEngineMethod::bitmapDetach

Method: Create a bitmap (load is non-blocking)

◆ bitmapNew

TQABitmapNew TQAEngineMethod::bitmapNew

Method: Delete a texture

◆ colorTableDelete

TQAColorTableDelete TQAEngineMethod::colorTableDelete

Method: Create a new color table

◆ colorTableNew

TQAColorTableNew TQAEngineMethod::colorTableNew

Method: Delete a bitmap

◆ drawPrivateDelete

TQADrawPrivateDelete TQAEngineMethod::drawPrivateDelete

Method: Create a private draw context

◆ engineCheckDevice

TQAEngineCheckDevice TQAEngineMethod::engineCheckDevice

Method: Delete a private draw context

◆ engineGestalt

TQAEngineGestalt TQAEngineMethod::engineGestalt

Method: Check a device for drawing

◆ textureBindColorTable

TQATextureBindColorTable TQAEngineMethod::textureBindColorTable

Method: Create a new color table

◆ textureDelete

TQATextureDelete TQAEngineMethod::textureDelete

Method: Complete load of a texture (blocking)

◆ textureDetach

TQATextureDetach TQAEngineMethod::textureDetach

Method: Create a texture (load is non-blocking)

◆ textureNew

TQATextureNew TQAEngineMethod::textureNew

Method: Gestalt


The documentation for this union was generated from the following file: